You write Voice Applications with Violet by composing what users-can-say and users-will-hear in voice scripts. More sophisticated applications can write reusable scripts as widgets, externalize integration logic into plugins, and add application logic in services.
Voice interactions with the user depend on a set of concepts, they are described below from the highest-level to the lowest-level:
Once a user initiates a Voice Application a conversation is said to have begun. Conversations are modeled primarily using the Conversation Flow Language which manages the conversational state for the application developer. After being initiated conversations are ongoing i.e. a response from the application is expected to be followed by a user responding back. Conversations reach an end once they reach a leaf in the flow script, but can be continued using the jump element or by calling the keepConversationRunning method.
Goals (States & Dialog Management)
Conversational State can also be managed using code. Consider conversations as having a set of small milestones or Goals. Goals allow for the grouping of application and user responses. Your voice script can add a goal or clear a goal, and later respond differently depending on if a goal has been set. Scripts can also define goals that allow for the conversation engine to prompt the user and to wait for one of multiple responses back.
User & Application Response
At the lowest level, your Voice Scripts are a list of items that the user might say followed by how you want your application to respond to it. Intents are user responses that your application can respond to.
Under the covers all the calls to the response object are converted in an SSML string and sent to the users voice-enabled device.